After being the hero of Elk Grove by defeating evil and saving humanity, Ash settles in and opens a hardware store; his peace is short lived when evil returns with a target close to his heart.
Ruby gives birth to a form of evil and disguises herself to bond with Brandy.
Ruby reveals herself to Ash as she tries to strengthen her bond with Brandy to defeat The Prophesized One; Pablo and Dalton continue to spar, unsure of one another.
Brock warns Ash of an otherworldly hurricane brewing; Ash and Pablo make a discovery at the hardware store; Kelly and Brandy face a familiar foe.
Ruby's house of horrors reveals her master plan as well as a little bundle of joy that terrorizes Ash; Pablo's Brujo ties bring him back to the path he needs to take.
Ash's bond with his daughter strengthens as more Knights of Sumeria join Pablo and him to defeat evil; Kelly decides to go after Ruby while Ash, team, and the knights enter the rift and face a battle of their own.
Ruby's latest creation is her most diabolical plan yet to turn Brandy against Ash; Pablo suspects something isn't right with Kelly when she meets him and Ash at the school; chaos ensues when evil shows up at the dance.
Ash and Pablo realize the rift in the cellar is the key to saving humanity and devise a plan to save the ones they love.
The Ghostbeaters are put to the ultimate test to defeat a global demon infestation whose epicenter is Elk Grove; Ash, Pablo, Kelly and Brandy gear up for battle one last time to save the world.
Ash abandons his cushy retirement and returns to his hometown of Elk Grove, Mich., to once again battle the forces of evil.
Pablo's grasp on reality is tested when Ruby reveals the Necronomicon has gifted him with premonitions; Ash and Kelly learn Brock's date might not be the warm body he is expecting.
Ash is hunted as he searches for Delta; Ruby and Kelly battle the evil spawn; Pablo suffers from a new Necronomicon condition.
Ruby, Kelly and Pablo must break Ash out of jail after the Sheriff brings him up on charges.
An angry mob corners Ash and the team in Brock's house while Ruby attempts to summon the spell to send Baal back to hell; Ash proves to the townsfolk that he is not a murderer, but a hero.
Ash's sense of reality begins to crumble after he wakes up in an asylum and lands in the care of a seeming helpful doctor.
Ruby, Kelly and Pablo encounter crazy characters when they search for Ash and Baal in an abandoned asylum; Baal schemes to break Ash and find the Necronomicon.
Ash, distraught over losing Pablo, is determined to bring him back; Ruby and Kelly tag along to make sure Young Ash never sees the Necronomicon.
Ash, Ruby and Kelly battle the past to secure a future where Pablo is alive and the world is safe from evil, but the family from hell has other plans.
Three decades of relative calm are shattered when an act of stoned stupidity unleashes Deadite mayhem back into the life of braggart Ash Williams.
Special Agent Fisher tracks Ash; Pablo gets his first taste of blood in a manic battle; a revelation changes Kelly's life forever.
A mysterious woman finds the destruction at Kelly's parents' farm; Ash, Pablo and Kelly's quest with the Necronomicon continues; Fisher finds herself in another scary situation.
An unlikely alliance takes shape; Ash and the team follow a new clue; Kelly pays a price.
Kelly's current state puts others in jeopardy; Ash reveals a new side to his character; Pablo makes a bold move.
Ash, Pablo, Kelly and Fisher arrive at the survivalist camp in the midst of chaos and must go to extreme measures to escape; more is revealed of Ruby's mission.
Ash must contend with more physical nightmares from his past before he can end the evil; Fisher faces a horrific change in Ash.
Ash finds himself in a battle with his greatest foe; Kelly and Pablo must make a decision on who to trust.
During a last-ditch effort to rid the world of the Evil, Ash receives an offer that could change his life forever.