4 seasons available
Gordon enjoys success while Joe works to keep their web project afloat; Cameron extends a business trip; Donna launches a new venture.
Joe and Cameron talk on the phone; Donna promotes her assistant; Gordon's business buckles under pressure from a larger competitor.
Cameron promotes her game at an industry conference; Donna squares off against old rivals; Gordon struggles to support Joe's newest idea.
Cameron buys a plot of land to recenter; Joe and Gordon hire a team of websurfers to map the web; Donna focuses her team on the mission ahead.
Donna struggles with suspicion; Bosworth hits a breaking point; Joe confesses to Gordon while Cameron faces past mistakes.
Donna makes a play for a heavy-hitter; Gordon confronts his daughter about an issue at school; Cameron finds a new fan; Joe sees a new side of Haley.
Joe and Gordon discuss Comet's future; Donna takes a vacation; a new collaborator challenges Cameron; Bos and Diane make a life-altering choice.
Cameron helps Donna pack up; Bos makes his famous chili; Joe helps Haley recover a memorable keepsake; Gordon and Donna fight.
Donna faces a professional crossroads; Joanie takes a trip; Joe unveils Comet's new look; Cameron asks a favor from a onetime collaborator.
Donna celebrates a milestone with her closest allies; Cameron contemplates saying goodbye; Joe confronts an uncertain future.
While Joe launches his latest product, Gordon settles in at Mutiny; Donna and Cameron work to expand beyond chat.
Cameron and Donna have a hard time finding venture capital; Joe hires a key coder and leaves the rest of the team at a loss.
Gordon and Donna's personal life bleeds into work, causing tension at the office; Joe meets with the MacMillan board.
A game of laser tag teaches Gordon the importance of teamwork; Donna and Cameron disagree on their acquisition.
Donna and Gordon treat themselves to a vacation at home instead of camping; Joe and Ryan have a revelation; Cameron and Bos return to Texas.
An offer to purchase Mutiny creates tension; Gordon and Cam bond over video games while Donna has a weekend to herself; Joe faces off against the board.
Joe and Ryan face the consequences of Joe's decision; Gordon experiences a crisis of conscience; Donna and Cameron fight about the future.
Diane, Bos and Donna hit the road in hopes of building support for Mutiny; everyone else awaits the big day; Joe approaches Cam for a favor.
Donna tries to bring everyone together at Comdex with her vision of the internet's future; Gordon faces a strong-willed Joanie.
While Donna's vision inspires a spirited discussion about the next big thing, the end result may not make everyone happy.
Cameron and Donna's fledgling gaming company, Mutiny, reaches a critical stage; Joe and Gordon are reunited in the wake of Cardiff's sale.
Joe begins a new job after meeting Sara's father; Gordon grapples with his newfound freedom; Donna is jolted by Cameron's surprising hire at Mutiny.
John tries to reconnect with his former life; Gordon and Donna receive a surprising invitation; a problem arises at Mutiny that threatens its survival.
Joe and Gordon reunite to turn Joe's vision into a reality; tensions run high between Cameron and Donna in the aftermath of Sonaris.
Cameron and Joe cross paths, sending Cameron into a tailspin; Gordon searches for connection as he absorbs difficult news.
Gordon returns to California, in hopes of reconnecting with his brother; Joe uses his leverage to change Wheeler's thinking.
Gordon and Donna keep secrets from each other; Gordon launches a new venture; Cameron's principles are tested.
Cameron and Tom try to come to terms at Mutiny's user picnic; Gordon searches for answers; Joe and Sara leave Dallas.
Reeling after a rival's launch, Mutiny takes measures to ensure survival; Gordon pays a price to quell his paranoia.
When the Clark family descends into crisis, Gordon helps Joe; Cameron envisions a new future for Mutiny.
A visionary, an engineer and a prodigy chart the changing culture of Texas' Silicon Prairie in the 1980s.
Joe's team must overcome internal differences and start building the new machine.
Gordon and Cameron struggle to make Joe's vision a reality; Joe and Bosworth seek the funds to make the new machine.
Cameron nearly completes the BIOS; when a crisis threatens the project's future, the entire team is needed to save it.
Cameron chafes under new management; Joe and Gordon try to obtain an important piece of technology.
After having a breakthrough, Cameron is at odds with Gordon; Joe must make a difficult decision; personal revelations are induced.
When a person from Joe's past visits, his connection with Cameron is threatened; the cost Gordon's work catches up to him.
The team finalizes preparations for COMDEX amid scandal; Bosworth makes a sacrifice for the good of the program.
Unanticipated adversaries and increased complications hinder the progress that the Cardiff Electric team has made.
Gordon and Joe prepare to transport the Giant; a suspicious defect causes a rift in the partnership; Cameron takes control of her future.