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The Super Monsters welcome a new student with surprising powers; a frustrated Drac has trouble learning how to dance.
Frankie causes trouble when he borrows Katya's wand without her permission; a trip to the library teaches Katya to ask for help.
While on a class field trip to Funland, Lobo learns to follow the rules; Cleo leads the Super Monsters in a game.
After a scary trip to the museum, the class helps Frankie talk about his feelings; a careless Lobo loses his friends' favorite things.
Katya can't decide on which punch to make for the Blue Moon party; Zoe's zombie vision gets in the way when the Super Monsters learn a new game.
Katya decides to stop flying after falling off her broomstick; Drac brags that his flying skills make him the best at everything.
The Super Monsters learn there are consequences of overfeeding Glorb; Cleo is nervous about meeting new monster animals at the petting zoo.
Drac doesn't think he needs to practice for his first-ever magic show; a full moon turns the Super Monsters into book characters.