Bibi has some competition with Nightwing's motorcycle, Nightbike; these stunt bikes always try to one-up each other and need to learn that they're better when they work together.
Ducky and Quizz steal the Bat-Signal's one-of-a-kind lightbulb; Bam and Batwing must find a way to restore the light, so Batman knows when Gotham needs him.
Kitty stays over at the Batcave for a sleepover, but getting her to lie down for a catnap is no easy task as the Batwheels have to find creative ways to get her to sleep.
When Redbird takes one of Buff's stuffed animals without asking and it accidentally gets swiped by the Legion of Zoom, Red enlists Bam to help him make a daring rescue.
When Bam is covered in super bouncy Bounce X goo during a chase with Prank, he must learn to embrace and use his newfound bouncing abilities to his advantage if he's going to put a stop to Prank's latest scheme.
Bam must learn to adapt and try something new as he's tasked to drive the Bat Big Rig all the way to Star City, while the Legion of Zoom chases after him.
Batwing and Goldie secretly decide to participate in the Gotham Air-Show, but when Batman needs their help, they must choose between winning the competition and their responsibilities to fight crime.
Grundy, a giant monster truck, causes chaos as he stomps around Gotham and creates a mess. He's too powerful for the Batwheels to stop, but Buff finds a friendly solution to end the city-shaking shenanigans.
When MOE creates a new, super sparkly vehicle paint, the Batwheels decide to put on a talent show to see who will get a shiny new makeover.
The Batwheels use their duplicating machine to make copies of their repair bot and ease the burden on MOE, but the Batcave is soon overrun when the machine breaks.
When the Legion of Zoom gains control of the Batcave's giant T-Rex, MOE creates a giant Bat-robot to stop the marauding dinosaur.
Super-genius villain Egghead is on the loose, planning to use Gotham Museum's famed giant egg to cook up a record-breaking breakfast.
Gotham's annual dog show is tonight and Harley plans to compete for the prized Best in Show ribbon; sensing she's up to no good, Robin decides to enter rough-and-tumble Ace the Bat-Dog to keep an eye on the thieving trickster.
Bam must lead a new super vehicle team consisting of Nightbike, Goldie, Grundy and Kitty after the Legion of Zoom traps the rest of the Batwheels in the Batcave.
Redbird is convinced that nobody likes his eccentric dance moves; when Toyman traps Robin behind a dance-themed gauntlet, it's up to the rambunctious rally car to dance his way to victory.
After Nightbike reveals that he's afraid of loud noises, the Batwheels help him overcome his fear so he can stop the Penguin from stealing some valuable cargo.
Feeling insecure about his size after a game of Hide-And-Seek, Buff uses the shrink belt belonging to The Atom and accidentally shrinks himself down to the size of a mouse.
Redbird struggles to stop Poison Ivy's diabolical schemes because he wants to be in the spotlight; when he needs to use the bat-o-flage and become invisible, he'll have to learn that doing.
Poison Ivy brings all the pumpkins to life, creating an army of Snack-O-Lanterns that are eating all the candy; Redbird and Bam must end her pumpkin panic to save Gotham's Halloween fun.
Bibi transports into the world of The Wizard of Oz, where she meets new car friends; these new friends join Bibi in her fight against Wicked Witch Jestah and help her find the wizard.
When Santa's sleigh is damaged, the Batwheels must help Santa deliver presents to the children of Gotham and stop the Legion of Zoom from trying to steal them.
With Bibi in need of repairs, Batgirl takes Bam out for a spin to stop Mr. Freeze's new icy crime spree; Bam will have to get used to having Batgirl in the driver's seat and learn something new if he's going to help her stop Mr. Freeze.
Music Meister is stealing the singing voices of all the people in Gotham; now it's up to Buff to gain confidence in his voice and use it to take down Music Meister.
Condiment King takes advantage of no Batwheels being on patrol to unleash a barrage of ketchup and mustard on an unsuspecting Gotham.
King Tut steals an ancient artifact that grants his Carcophagus fast speed, which leads MOE to equip Bam with rocket boosters to catch the villain.
Now that Catwoman has equipped Kitty with wings, Batwing tries to teach the easily-distracted Kitty how to fly.
When Harley Quinn's hyena goes missing, Bibi agrees to help Jestah look for her.
The Batwheels fall victim to a ploy, becoming stranded at the docks and enabling a Batcave theft.
Bibi and Batwing must work together to get past the Legion of Zoom in order to deliver a new giant screen to Batcomputer.
The Batwheels confront a new vehicular villain that continues to expand in size, discovering that size does not guarantee victory.
As Green Lantern's spacecraft undergoes repairs in the Batcave, the Batwheels want to play with his alien pet; they make a discovery about the pet.
A big threat demands backup at the Batcave, so the Batcomputer brings all the Bat vehicles to life with a smart upgrade, and the Batwheels are born.
The Ducky Boat snags an ultra-fuel-cell upgrade, turning him into the fastest vehicle in Gotham; Bam must rally the Batwheels as their confident leader to stop the turbo-Ducky.
Buff befriends Mr. Freeze's Snowcrawler Snowy, but, when the other Batwheels bristle at the thought of hanging out with a bad guy, Buff hopes to change their minds.
Bam makes a difficult leadership call that causes Batwing to crash, and becomes obsessed with making it up to her during a high stakes aerial mission against Penguin and his giant ducky blimp.
Everyone is ecstatic when Bibi, Batgirl, and Robin capture Toyman and his Do-Over remote except for Bibi, who failed to stick her landing; unwilling to accept her failure, Bibi uses Toyman's Do-Over remote until she perfects her jump.
When Bam is sent out to take on Prank, Redbird asks to join the fight, but Bam insists he hangs back; Redbird secretly tags along, but his presence hurts more than it helps.
Bibi's short temper gets the best of her when Jestah's insults trigger a few hot-headed outbursts; Bibi will need to learn to not let the big-wheeled bully's words get to her if she is to help Batgirl catch Harley.
Feeling neglected after being passed over on missions, Bam asks MOE to install experimental upgrades to curry Batman's favor; however, Bam's new powers are far stronger than he can control, putting Batman in danger and jeopardizing the mission.
Redbird gets excited when he learns that Batman and Robin are taking him and Bam for a drive up the coast.
After the Joker floods the Batcave, the Batwheels evacuate and relocate to a nearby parking garage; as they adapt to their temporary home, they learn lessons about family and making the most of what you have.
Batman refuses to engage Joker in a race, and Prank goads Bam into a rematch; Bam has to learn to not give in to the bully's dares and take the high road.
After struggling to solve a riddle from Riddler's helicopter Quizz, Redbird must learn to speak up and share his ideas with the Batwheels if they hope to figure out the villain's true scheme.
The Legion of Zoom is tired of always losing, so they decide to learn from the Batwheels and try using teamwork to pull off a heist.
Redbird sacrifices his stealth muffler tech to sound as loud as the other Batwheels, but his modifications backfire when Robin needs his stealthy skills to catch the elusive Catwoman.
When Batcomputer shuts down for a system update, the other Batwheels must take over for her while aiding Batman in a battle against Harley Quinn.
MOE wants to know what it's like to be a member of the Batwheels, but the bot gets more than he bargained for when Bam invites him along for an exciting mission to stop Poison Ivy.
Frustrated by the Batwheels' holiday distractions, Batwing decides to go solo to thwart Mr. Freeze's evil Christmas-time plot. But Batwing soon realizes how hard it is to stop Mr. Freeze on her own!
Bam brings Catwoman's catmobile, Kitty, to life so the Batwheels can have even teams for their game of bat-ball, but Kitty is too wild to be contained, despite Bam's best attempts to convince her to play along.
Everyone assumes that Harley Quinn is the culprit in a recent burglary, but as Batman and Bam pursue Harley, Bibi and Redbird begin to suspect that she may actually be innocent.
Buff trains with Batwing to improve his gracefulness and uses her lessons on a delicate mission against the Riddler.
Badcomputer captures Bibi and disguises Jestah to take her place with the Batwheels so that Jestah can steal the Batcomputer's motherboard.
When the Legion of Zoom plans to cheat its way to winning the Gotham Grand Prix, the Batwheels zoom into action to ensure the race is won fairly.
Green Arrow and his Arrowplane, Goldie, come to help Batman take on the Riddler.
After Kitty the Catmobile saves Bam, Bam decides to take her on a ride-along patrol.
Bibi cannot hit the brakes once she learns to have fun outside the rulebook. In no time, she exhausts herself and powers down at an inopportune moment.
After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff"; Buff abruptly bristles at the name, leading the Batwheels to realize not to call friends nicknames that they don't like.
When a group of alley dogs aided by a stray are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave, unbeknownst to the rest of the Bat-family.
Jestah injures herself preparing for an extreme sports competition.
When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.
When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the duo, but Batwing decides to carry out the mission herself, putting both her and Buff at risk.
When the Batwheels mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends.
Much to everyone's surprise, Bam is secretly afraid of the dark; when Poison Ivy knocks out all the power in Gotham, Bam must conquer his fears to stop her.
Redbird tries his hand at espionage as V-8, the Super-Spy, but gets in over his head.
Bibi has a bad day after she keeps messing up and lets Joker get away.
Batwing is unable to save Batman from Penguin's sunken ship trap.
The Batwheels swap motherboards and change bodies.