Contestants join a brand-new competition show, but after one vanishes in the Alabama woods, paranoia spreads; the players realize the game isn't the only thing they're fighting for and something sinister may be stalking them from the shadows.
After a discovery at camp, players are rushed to a remote hospital, only to learn it's part of the game; trapped inside, they face grotesque horrors, including a bloated corpse, as Greg Nicotero is revealed as the show's twisted puppet master.
In a junkyard stalked by a ravenous creature, players must cross a narrow beam-rolling a tire as the beast lunges from below; it's a race against fear, balance, and time with the two slow eliminated; for the first time, a prize is revealed.
In a fog-shrouded graveyard, three teams of two are split-one locked in a chained coffin, the other racing to recover scattered remains and complete a ritual; time runs out for one team as they fail to assemble a skeleton before the clock expires.
In a decaying barn, the final four attempt a ritual to contain an ancient evil, but it fails; as the dead rise, the remaining three flee to an old farmhouse for the final challenge, where a competitor is crowned the winner.
Contestants are dropped into terrifying, fully immersive horror scenarios for challenges testing fear, skill, and intellect; they must survive the night or be eliminated in ways they never saw coming.