When a musical wind-up toy whale is stranded on the beach, the team must push it back in the water where it feels safe.
The Pet Rescue Team must save Whispers when she jumps on a malfunctioning Ferris wheel that won't stop.
The gang must save a train conductor's pet dog that is trapped on a runaway train.
A toy named Scarlet calls the Pet Rescue Team for help when her pup, Blanco, becomes stranded on the other side of a snow mound.
After a beaver jams his paw in a dam that is full of holes, the team must repair the damage before the dam breaks.
Chilly and Stuffy are tasked with baby-sitting at Fort Blanket, but they quickly discover that it isn't easy when the baby keeps slipping away and crawling all around them.
A Tiny Tumbler baby doll keeps tumbling into other babies and causing a mess in Baby Land; it's up to Doc and the gang to stop her before she makes an even bigger mess.
When Chilly thinks there's a ghost in Baby Land, the gang tries to convince him otherwise; they eventually discover the "ghost" is actually a rambunctious baby who can't sleep.
Doc and the gang must figure out why baby doll Franny is so fussy and won't go to bed, but they later realize that Franny is teething, which is why she's so fussy.
The gang plays hide-and-seek with a group of baby dolls but runs into trouble when baby doll Polly is too good at hiding.
The Pet Rescue Team journeys inside McStuffinsville's clock tower in order to find Mayor Billington's missing pet cuckoo bird, Casey.
The Pet Rescue Team answers a call at Bathtub Lake to save a group of baby ducklings that mistakenly follows water-skiing Surfer Girl into danger.
The Pet Rescue Team must solve the mystery of why Queen Amina and Wicked King's pet parakeets keep trying to get out of their cages.
When Wildlife Will's pet ferret, Skitters, crawls inside a giant ant farm, it's up to the Pet Rescue Team to go in after Skitters to steer him in the right direction.
At the McStuffinsville carnival, the Pet Rescue Team attempts to save a baby turtle who blindly runs through the festive games with a piece of shell covering her eyes.
When Frida the Fairy's pet caterpillar, Sparkles, goes missing, the team searches the McStuffinsville streets for the lost little creature.
When Dress-Up Daisy's pet chinchilla becomes stuck in an automated spa machine, it's up to the Pet Rescue Team to save her.
On a break from pet rescuing, the team sips tea at Peaches Pie's Tea Party Palace, but their break is short-lived when a toy horse is accidentally switched to turbo speed and starts careening around the shop.
Doc and her friends must venture to the top of the tallest glacier to see if a roaring yeti action figure toy needs their help!
While out fishing, Doc and her friends must help a polar bear cub stranded on a large ice block that's floating away from the shore!
Doc and her friends help a remote-controlled orca toy named Trixie gain the confidence to swim without the aid of her remote control!
When Hallie's sled dog, Glacier, runs off to catch a hare, he pulls Hallie and his sled behind him. It's up to Doc and the gang to find a way to save Hallie and slow Glacier down!
Doc and the gang help a bashful singing walrus named Willy overcome his insecurities about his wobbly tusk so he can perform in the Toyarctic Talent Show.
Stuffy takes the gang on a Toyarctic adventure in search of the Aurora Bear-ealis, but their journey proves difficult as these special bears are really hard to find!
Doc and the crew rescue Snowboard Girl from the bottom of a mountain and give her a check-up to help her on her way.
Doc and her friends help a scared Mumbo prepare for Polar Night, the one day of the year in the Toyarctic when the sun never comes up!
When an inflatable dolphin toy gets tangled in a net Chilly threw overboard, it's up to Doc and the gang to help free their new friend before he pops!
While ice skating, Lambie performs her signature Lambie Loop and cracks the ice. Now it's up to Doc and the gang to save Lambie before she falls through thin ice!